PyOpenGL はじめました:glVertex
PyOpenGL はじめました《記事一覧》
glVertex
《著》小粒ちゃん《監修》小泉ひよ子とタマゴ倶楽部
第1版♪2006/09/21 ● 第2版♪2009/04/07
■ 概要
glVertex:頂点の位置を設定します。
- glVertex, glVertex2d, glVertex2dv, glVertex2f, glVertex2fv, glVertex2i, glVertex2iv, glVertex2s, glVertex2sv, glVertex3d, glVertex3dv, glVertex3f, glVertex3fv, glVertex3i, glVertex3iv, glVertex3s, glVertex3sv, glVertex4d, glVertex4dv, glVertex4f, glVertex4fv, glVertex4i, glVertex4iv, glVertex4s, glVertex4sv
■ 関連記事
GL | redbook | bluebook | Description |
---|---|---|---|
glVertex | Chapter 2 - OpenGL Programming Guide ・Example 2-2 : Legal Uses of glVertex*() |
Chapter 5. OpenGL Reference Pages glVertex |
specify a vertex |
□□□□□ | □ | □ | □□□□□□□□□ |
概要:glVertex*
$ cd ../GLUT/glutDisplayFunc/ $ python2.5 -i glutDisplayFunc.py ['glutDisplayFunc.py'] >>> print glVertex.__doc__ Choose glVertexX based on number of args >>> print glVertex2d.__doc__ glVertex2d( GLdouble(x), GLdouble(y) ) -> None >>> print glVertex3d.__doc__ glVertex3d( GLdouble(x), GLdouble(y), GLdouble(z) ) -> None事例:図形を描く
$ python2.5 glutDisplayFunc.py -s2def ex_2(): ex_glutDisplayFunc(GLUT_RGB, display_2) def display_2(): glClear(GL_COLOR_BUFFER_BIT) glBegin(GL_LINE_LOOP); # 折れ線を閉じる glColor3d (0.0, 1,0, 0,0) glVertex2d(-0.5, -0.5) glVertex2d( 0.5, -0.5) glVertex2d( 0.5, 0.5) glVertex2d(-0.5, 0.5) glEnd() glFinish()Tips
》作業中です《Last updated♪09/04/27